Print-and-Play Games
Detailed directions and playing suggestions for the games below are available in the blog “games” category.
This game reviews a variety of concepts related to accidentals: accidental placement, whole and half steps, enharmonics and more. A list of assembly instructions and rules of play is included. For more details, see the related blog post.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | February 2, 2012 |
Use this elementary game to help reinforce the sequence of the music alphabet and/or piano key identification.
Category: | Games |
Date: | June 4, 2012 |
Great for diagramming note values or teaching counting by measures. Laminate and use Silly Putty as notes!
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Use these equally-sized rhythm cards to build measures (add craft sticks for barlines). Game ideas and directions included in the file.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | July 21, 2011 |
A BINGO game where players get to eat the answers! Use M&M and Skittles candies with this blank BINGO board. Each color of candy represents an interval (2nd-8th). As intervals are played, players eat appropriate colored candies. Eat 4 in a row to win BINGO or be the first to finish the whole board and win BLACKOUT! File includes playing board, instructions and a candy color code sheet.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
A Scrabble game where players use lettered gamepieces to spell chords. You decide which chords are fair game! (Major, minor, diminished, 7th chords, inversions, etc.) PDF file includes gameboard, lettered gamepieces, gamepiece covers, and "Free Start" cards, plus assembly and playing instructions.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
A game to drill whole and half steps, sharps and flats. Students follow the instructions on the playing cards to race up the piano keys (each player will need a gemstone or small toy to use as a game piece).
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
A fun way to drill the Circle of 5ths! This gameboard consists of a blank circle. Students spin the arrow in the middle, then must fill in the major and relative minor key where they land. If they land on a space that is already filled in, they race to lay out sharp and flat cards to show the contents of the key signature.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Students match pictured notes on the staff to their letter names, using these flower-shaped cutouts. Detailed instructions on how to turn this into a fun toss game are available on the blog. Click on View Post above.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Turn a Floor Staff into a game of Twister! Use game cards to determine what hand or foot to move, and where to move it. Can be played in a group (the last to fall or touch the floor wins), or in a private lesson (see how many cards you can complete before you fall!) The last page of this file can be used as card backs. For detailed directions, see blog.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | September 1, 2011 |
Playing cards for interval tower game. Students must identify a 2nd - 8th on a pictured keyboard or staff, then add the appropriate number of blocks to his or her tower. See blog for detailed game instructions. Card set includes 6 pages of playing cards and printable graphics for the backs of the cards.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
This game includes 24 cards that require players to "spell" a word, given a starting note and the interval distance between each letter. (Ex. start on B, down a 2nd, up a 7th = BAG.) When used as a game for two or more players, individuals or teams race to decode the words. Optional WILD cards are included, and YOU decide what they mean! (See blog if you need ideas!). Cards can also be used one-on-one to drill interval construction.
Cards are designed to print double-sided: odd pages are fronts and even pages are backs. The last page of the file contains an answer key.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Use these BINGO boards with key signature flash cards
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | March 1, 2012 |
A listening version of BINGO! Students must identify these musical qualities by ear - forte/piano, major/minor, high/low, legato/staccato.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | July 21, 2011 |
This card game is played like "Old Maid," only this time, students are trying to avoid the one "Lonely Note!" Students match cards into enharmonic pairs. The deck includes letter name cards, and pictures notes in both treble and bass clefs. Cards can also be used for matching or memory games.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
BINGO Boards print on 8 1/2 x 11 standard paper and trim to 8 x 8 finished size.
Languages: | English |
Author: | Jennifer Fink |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Use to reinforce note placement and interval relationships on the staff.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | July 21, 2011 |
This set of versatile BINGO boards can be used with a variety of flashcards to review theory concepts (notes, piano keys, etc.)
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | March 1, 2012 |
Use this game to review simple note and rest values. Players race to see who can make it closest to the edge without going over! Includes quarter, half, dotted half and whole notes; quarter, half and whole rests.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Interval Cards that can be used to play "Over the Edge." Use these in place of the note and rest value cards included with the original game file, or mix the card sets together to review for upcoming theory exams!
(Note: These cards are the SAME as the Interval Tower cards, just with different backs!)
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Use these 8-measure excerpts of music to drill note and symbol recognition with a game of Simon Says. The game file contains 3 levels.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
This game drills stem placement. Players use a spinner or die to determine how far to move on the board, then must correctly place stems on all the notes leading up to that color note. The first to the end wins! Two playing boards (Treble and Bass) are included, so this game may be played with 2 people, or 2 teams. See blog for detailed directions and materials needed for this game.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 29, 2011 |
A game to reinforce late elementary rhythm values, especially dotted quarter-eighth parings. Students must identify one note that completes a measure, then move their gamepiece across the board accordingly. The first one to the end wins! The first 2 pages of the file include the game board, the last page is a optional graphic that can be printed on the backs of playing cards.
Update 3-10-11: New compound time cards are now included!
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Simple set of cards with the words "Step," "Skip," "Up" and "Down." Use with manipulatives to race up and down a floor staff or keyboard or at the piano! (See blog for detailed ideas.)
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Use this game in individual or group settings to drill triad construction. Students roll a die on a piano diagram to determine the root and quality of triad or 7th chord to build. See blog for more details!
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
Use this colorful gameboard to review multiple theory or listening concepts. For each color they land on, students must answer a question or complete a task (i.e. red=name a note, orange=identify an interval, etc.). A great game to review multiple concepts before theory exams or for end-of-year review and assessment! Click View Post for rules and more details.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
This darts-like game can be played with a floor staff to drill note and interval recognition. Players use alphabet cards to determine where to aim, then toss a beanbag. The closer to the mark, the lower their score! The player with the lowest score at the end wins!! See blog for detailed directions.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | September 1, 2011 |
Students race to identify the notes pictured on each ornament and place them on the tree in the correct spot. 3 levels of note ranges are included.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |
This game challenges players to answer game questions flash-card style (truth cards), and also by demonstrating concepts at the piano keyboard (dare cards). The game file contains 3 levels of cards that cover the following note name and interval concepts:
Level 1 - Grand Staff Notes (Bass F - Treble G), Piano Key Names, Steps & Skips
Level 2 - Grand Staff Notes (Bass C - Treble C), Piano Key Names (sharps & flats), Intervals (2nd-5th)
Level 3 - Grand Staff Notes (all), Intervals (2nd - 8th), Whole and Half Steps
For detailed game instructions & playing suggestions, see related blog post.
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | November 27, 2012 |
This game for two or more players drills students on recognition of whole and half steps. Playing cards ask students to recognize these intervals on a pictured keyboard and on the staff (using notes from Bass C to Treble C), then move a game piece a corresponding whole or half step on a personal game board. Bonus "Turbo Term" cards give students the opportunity to speed ahead by identifying elementary music symbols. A handful of bonus "bummer" cards send players backward by whole or half steps.
Languages: | English |
Requirements: | PDF Reader |
Category: | Games |
License: | CC Attribution-NonCommercial-ShareAlike |
Date: | June 13, 2011 |